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use std::any::Any;
use crate::decl::*;
use crate::gui::{*, privs::*};
use crate::prelude::*;
/// Keeps a raw or dialog window.
#[derive(Clone)]
enum RawDlg { Raw(RawControl), Dlg(DlgControl) }
//------------------------------------------------------------------------------
/// An user child window, which can handle events. Can be programmatically
/// created or load a dialog resource from a `.res` file.
#[derive(Clone)]
pub struct WindowControl(RawDlg);
unsafe impl Send for WindowControl {}
impl AsRef<Base> for WindowControl {
fn as_ref(&self) -> &Base {
match &self.0 {
RawDlg::Raw(r) => r.base(),
RawDlg::Dlg(d) => d.base(),
}
}
}
impl GuiWindow for WindowControl {
fn hwnd(&self) -> &HWND {
self.as_ref().hwnd()
}
fn as_any(&self) -> &dyn Any {
self
}
}
impl GuiParent for WindowControl {}
impl GuiChild for WindowControl {
fn ctrl_id(&self) -> u16 {
match &self.0 {
RawDlg::Raw(r) => r.ctrl_id(),
RawDlg::Dlg(d) => d.ctrl_id(),
}
}
}
impl WindowControl {
/// Instantiates a new `WindowControl` object, to be created internally with
/// [`HWND::CreateWindowEx`](crate::prelude::user_Hwnd::CreateWindowEx).
///
/// # Panics
///
/// Panics if the parent window was already created – that is, you cannot
/// dynamically create a `WindowControl` in an event closure.
#[must_use]
pub fn new(parent: &impl GuiParent, opts: WindowControlOpts) -> Self {
if *parent.hwnd() != HWND::NULL {
panic!("Cannot create a custom child control after the parent window is created.");
}
Self(
RawDlg::Raw(
RawControl::new(parent, opts),
),
)
}
/// Instantiates a new `WindowControl` object, to be loaded from a dialog
/// resource with
/// [`HINSTANCE::CreateDialogParam`](crate::prelude::user_Hinstance::CreateDialogParam).
///
/// If the parent window is a dialog, position is in Dialog Template Units;
/// otherwise in pixels, which will be multiplied to match current system
/// DPI.
///
/// # Panics
///
/// Panics if the parent dialog was already created – that is, you cannot
/// dynamically create a `WindowControl` in an event closure.
#[must_use]
pub fn new_dlg(
parent: &impl GuiParent,
dialog_id: u16,
position: POINT,
resize_behavior: (Horz, Vert),
ctrl_id: Option<u16>,
) -> Self
{
if *parent.hwnd() != HWND::NULL {
panic!("Cannot create a custom child control after the parent window is created.");
}
Self(
RawDlg::Dlg(
DlgControl::new(
parent,
dialog_id,
position,
resize_behavior,
ctrl_id,
),
),
)
}
}